Evocations that haunt the computer interface

Authors

  • Chris Chesher University of Sydney

DOI:

https://doi.org/10.11606/issn.2238-7714.no.2022.205337

Keywords:

Invocation, Evocation, Digital media, Robotic art, Computer games

Abstract

Although computers are rationalist, they recall the occult in answering users’ invocations with evocations. Invocations call non-humans for signs during crises. Outputs are evocative signs with affective impact and meaning. While legacy media are evocative, transporting or broadcasting signs, invocational media creates networked cybernetic relations in a lively quasi-magical communication. This article evaluates the evocative intensity of two invocational works that recall the mystical heritages of technology: Silent Hill, a horror video game series, and Ai-Da, a robot artist.

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Author Biography

  • Chris Chesher, University of Sydney

    Senior Lecturer in the Digital Cultures program at the University of Sydney, Australia. His research interests are at the intersection of digital media and society, including virtual reality, digital spatial media, social robotics, smart city, mobile media and computer games. He has published in journals such as New Media & SocietyConvergenceInternational Journal of Social RoboticsContinuum, and Media International Australia. His forthcoming book Invocational Media: Reconceptualising the Computer will be published in 2023.

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Published

2023-02-11

Issue

Section

DOSSIÊ

How to Cite

Evocations that haunt the computer interface. (2023). Novos Olhares, 11(2), 141-145. https://doi.org/10.11606/issn.2238-7714.no.2022.205337